Sunday, January 25, 2009

So I finally had a shot at a 25-man raid

Topped the damage meters, OF COURSE. Vault25 with some 1.8k DPS wonders.

I think I do more than that with autoshots.









DPS difference between 2/18/51 huntard #2 on DPS meters: 400.

WTB another GCD filler because steady shots suck balls.

Thursday, January 22, 2009

LnL and trap dancing

Trap dancing = 2 guaranteed procs in a minute = 2 PPM
Sting = 20 ticks/minute * 10% to proc = 2 PPM

So statistically you'll get the same amount of LnL procs for a large enough sample size.

However both sides have caveats.

Trap dancing means you're losing SOME autoshot DPS (which as we all know is higher than steady shot DPS).
Not trap dancing means you lose an element of control over your LnL procs and the probability to fuck up on GCD management grows.

E.G: You cast aimed shot, GCD goes off, LnL procs while ExS is on GCD. Hello wasted GCD on an inferior shot.

Now, where's a goddamn 25-man Patchwerk so I can see how hard I top (or not) the DPS meters?

Wednesday, January 21, 2009

Survival build

Is going to rock. Really. ExS and LnL procs are win. (Trap dancing isn't, fuck you EJ. You made LnL get a 30s internal cooldown because of your ingenuity)

That and raptors. I have full grounds to think the people in charge smoked too much PCP again. Which means raptors' bleed attack is going to scale as well as Rake did pre-3.0.8. The 1-minute cooldown is kinda meh, but it's better than any other pet special I can think of.

Wasps are a no-no because there's a faerie fire bot in every raid I do.

No replenishment either for the same reason, we have a judgementbot and a shadow priest I never see on recount top 10.

Expected DPS on patchwerk: 5.9k, give or take a few. Considering I had some terrible cooldown management on patchwerk when I used glyphed double dipping AotB and only broke 6k, it's should be fine.

More figures when I actually get to work it.

That is after the unexpected extended maintenance which lasts until 6PM.

Patch Day

Yay.

Time to bend over and lube it up because BM is taking a very very hard nerf.

Survival here I come.

Assuming the server gets up fast enough.

Assuming Winterfail doesn't crash it. Again.

Assuming there won't be unplayable lag for 3 days as it was with the last patch.

P.S: Soapbox time.

Guess who didn't see Journey's End drop since the feral tank got his. (since 12/10/08)
Guess who lost the roll to Surge Needle Ring to a 4k DPS wonder (5k is guild standard by now).
Guess who has to switch to Black Ice (and have 30 hit over the cap) all because of the haste itemization. However WHEN I get Journey's End (this reset), I'll be 10 hit under the cap. Don't you love irony?
Guess whose guild lootwhores the cloak from Kel'Thuzad so much that a 11 DPS difference makes the shitton of DKP spent on it almost worthless.

Sunday, January 18, 2009

We're on a 2-roll system

In case you missed Lactose's proof around one year ago.

Chance to crit = Chance to hit * tooltip chance to crit.

Get hitcapped.

(This post was written for people with the mental capacity of a 5-year old, which is incidentally more than your average huntard's)

Preliminaries and GftT

Since I permanently shifted this tiny corner of the internets to rage on the idiots that play (or design) WoW in general and the hunter class in specific, a few preliminaries are in order.

Just for the readers to see who they're dealing with.

First and foremost, I do NOT deal with basics. If you don't know how to trap, FD or misdirect, GTFO to BRK. He'll be glad to teach you stuff you should've learned in SM cath.

Secondly, you are expected to have complete up-to-date knowledge of the class, having at least a vague idea of what you're going to do the next time Ghostcrawler smokes too much weed and decides to overhaul the hunter class.

Finally, you are expected to fully master the tools used to maximize your DPS.

Now that we've gone through this...

GftT calculations are extremely complex.

Think about it for a second.

Now some more.

Now some more.

Got it?

No? Not too bad. At least you have the slightest idea what GftT depends on. After some thought on the subject, if I had to define the GftT function, it'd be something like:

GftT: (PetFamilySpecial, PetFamilySpecialCooldown, NaturalFocusRegen, SerpentSting, Crit%, ShotRotation, Procs, RNG, Spec) -> Damage

That's right, 9 variables. The SpS part of the function is whether or not you used one GCD for the SpS in the discretization period alotted for the calculation.

I chose to discretize around the pet special CD for my calculations. Raptors will discretize over a minute, cats over 10 seconds. Of course it depends on longevity as well.

Procs might contain, for example, Greatness, TBW and Rapid Fire.

Obviously this has two points:
  1. Figure out the minimal amount of crit% to prevent focus starvation.
  2. Figure out the maximal amount of crit% to prevent focus saturation. (with 2/2 GftT)
As anyone with IQ > room temperature figures out, gimping crit is retarded. So point 2 is reduced to "Maximize the amount of crit% to drop one point in GftT".

I've yet to encounter tangible focus saturation but as my crit goes up (insert survival spec in 3.0.8) I imagine around 35% unbuffed is enough to drop one point in GftT (because 50-focus dumps are extinct). The other elitist jerks will probably have it calculated.

We'll see. As far as I'm concerned, I already have my 3.0.8 spec planned out to maximize DPS.

Change of theme

Since I quit that piece of shit job, I'll only focus on my other point of interest.

World of warcraft and the hunter class.


Expect advanced theorycrafting soon™.